NetObjects Fusion 11 boosts pro Web tools

Thursday, June 5th, 2008

Website Pros has released NetObjects Fusion 11, an enhanced version of the Web site design application .

In addition to an intuitive drag-&-drop functionality that the company says makes NetObjects Fusion 11 a fast, easy way to plan, build and manage Web sites, along with its standard e-Commerce capabilities, NetObjects Fusion 11 includes more advanced functionality for those looking for more technical development options.

The code generation engine of NetObjects Fusion 11 has been completely re-engineered to support the generation of Semantic XHTML code, allowing a tighter utilisation of CSS that Webiste Pros says produces leaner code, making it more accessible and search engine friendly.

Users can integrate data into Web pages from any local or remote XML data source, such as an RSS feed. NetObjects Fusion 11 automatically identifies the XML structure allowing drag & drop insertion of data fields directly into the page design.

Featuring a collection of AJAX Widgets, NetObjects Fusion 11 eliminates the complexity of designing Web 2.0 pages with dynamic user interactions by making it easy to quickly add customisable page elements, such as accordions, tabbed panels and toggle panes to make dynamic web pages that provide a richer, more interactive experience for Web site visitors.

Sophisticated animation of any Web site content, such as video, text, images and graphics, can now be easily created from within the drag-&-drop editing environment of NetObjects Fusion without coding or the purchase of additional software.

The database functionality implemented in NetObjects Fusion 11 fully supports the creation of data-driven, highly interactive Web sites turning NetObjects Fusion 11 into a Web Application Development System with broad appeal to enterprise Web developers. NetObjects Fusion 11 now supports all commercially relevant databases, Web servers and server-and-client side technologies and ships with support for PHP.

NetObjects Fusion 11 provides a suite of components that add advanced functionality to any Web site design. Flash Photo Galleries, Flash Calendars, Flash Web Charts, Password Protection, Guestbook, Google Analytics, SiteMaps and many other components are pre-built and easily integrated into any website.

Developers Praise Android at Google I/O

Friday, May 30th, 2008

Developers praised the programming experience and the potential of Google’s Android mobile platform at the Google I/O conference as the company emphasized its flexibility and showed cool new features.

There was a lot of buzz around Android at the conference, which covers all areas of Google development, and an “Introduction to Android” session was full. Google wants the technology to open up the mobile industry, where developers have faced hurdles getting applications ported to many different operating systems and approved by carriers. But Android will enter the fray as just one mobile platform among many, including the Apple iPhone SDK.

The latest prototype version of Android drew comparisons to the iPhone after it was demonstrated during a keynote session Wednesday morning. Google showed a home screen with colorful widgets similar to the Apple iPhone’s, plus a compass and a status bar that can be pulled down in any application to view messages. The compass, which could be built into a handset along with an accelerometer, would be able to orient maps according to which way the user was facing. As demonstrated with Google Maps Street View, it could show the exact view that a user was looking at, with street-name and address information built in to the map. Videos of the demonstrations were posted by the Android Community blog.

Aside from features on high-end phones, Android will reach far more people than the iPhone platform, if it meets its potential, said Atif Iqbal Chaudhry, a graduate student at Cornell University in Ithaca, New York, who attended the conference. The platform could be extended to inexpensive phones with a smaller set of capabilities for average consumers, he said.

Android is an easy way to begin developing a mobile application, because Google provides all the pieces required, unlike some other platforms, such as PalmOS, Chaudhry said. He has been developing location-based applications through the PC-based emulator software for Android and said he is looking forward to trying out the software in the field on a real handset.

Google and its partners in the Open Handset Alliance are pushing Android as more open than other mobile platforms, including the iPhone. Developers won’t need to get Android applications certified by anyone, Google Developer Advocate Jason Chen told the Android breakout session. In addition, there won’t be any hidden APIs accessible only to handset makers or mobile operators, he said.

Developers will also be able to modify core elements of the interface and come out with replacements for the basic building blocks that come with Android, such as the address book, Chen said. Even the look of the home-screen widgets will be customizable. For users, that will mean being able to control their own experience by downloading their favorite third-party versions, Chen said.

Google expects the first Android-based devices to hit the market in the second half of this year and will make the finished software platform available to developers after that, so anyone can create their own phone platform, Chen said. The core elements of it will be released under the Apache open-source license.

Until all parts of Android are complete, Google won’t start translating the platform and documentation into languages other than English, Chen said in response to a question. The team doesn’t want translations to lag behind the current information, he said. But he welcomed an attendee to help Spanish-speaking developers by translating materials or participating in message boards.

Developers praised the platform, in which applications are written in the Java programming language and then compiled for the Dalvik virtual machine.

“It’s sweet,” said Free Beachler, owner of Longevity Software, in Boulder, Colorado. Beachler wrote an entry for the Android Developer Challenge, a competition to find the 50 best Android applications. His software, designed to store itineraries, contacts, destinations and other travel information for users on their phones, didn’t make the top 50. But he’s working on two projects for Android Developer Challenge 2, which will take place after handsets are out and the platform are complete.

Beachler, a Web developer, said it took time to learn to use Android but once he did it was logically organized and easy to use. He compared it to languages such as PHP for Web development.

Enterprises are asking R Systems International, a software services company in El Dorado, California, to write applications that work on any mobile platform, said Harsh Verma, vice president for global innovative research at R Systems. One way to do this is on browsers, but there are problems with that, including differences among mobile browsers and the need for a network connection, he said. Verma hasn’t yet started working with Android but believes it could reach a broad range of devices.

Hearing set on St. Cloud Land Development Code

Tuesday, May 20th, 2008

The City Council set a public hearing for June 2 to discuss the proposed changes to the Land Development Code. The code has combined and reformatted multiple land development standards to ensure consistency.

The proposed code also includes an update of sign regulations and preparation of gateway design standards.

Council members spoke Monday about the impact the code could have on the community. Council member John Pederson said many of the proposed changes will require commercial buildings to look dramatically different from how many look today.

He used the Barnes & Noble building at the corner of Division Street and Minnesota Highway 15 as an example of the landscaping and other elements that could be expected citywide. Other elements will be required in the city entry points only.

“I think that’s what our residents need to know and understand. That’s where the land development code is going,” Pederson said. “This Land Development Code is going to have a far-reaching affect on your community.”

The council had a public hearing on the issue last November, but the issue was tabled so members could take a closer look at it.

Since then the council has met multiple times to go over it and discuss specific proposals.

Next generation of business software could get more fun

Monday, May 12th, 2008

Once upon a time, people bonded with their co-workers on office softball teams and traded gossip at the watercooler.

OK, so those days aren’t gone yet. But as big companies parcel Information Age work to people in widely dispersed locations, it’s getting harder for colleagues to develop the camaraderie that comes from being in the same place. Beyond making work less fun, feeling disconnected from comrades might be a drag on productivity.

Now technology researchers are trying to replicate old-fashioned office interactions by transforming everyday business software for the new era of work. The historically dry-as-sawdust products are borrowing elements from video games and social-networking Web sites.

You can tell just from looking at the Beehive program under development at IBM Corp. that something is different. Beehive’s color scheme is bright yellow, not IBM’s standard blue. The cheerfulness reflects the fact that Beehive is meant to encourage far-flung co-workers to like each other more.

Such personal touches often are missing when people work at a distance from one another, says Joan Morris DiMicco, an IBM researcher developing Beehive. Co-workers in different locales can’t wander into each other’s offices and see family pictures on the desk. They don’t shop at the same places or have children in the same schools.

These tidbits, DiMicco believes, help people understand each other better. And the usual communication tools like e-mail, instant messaging, phones and even videoconferencing do only so much to fill the gap.

This problem isn’t confined to IBM, whose 386,000 employees often find themselves working with people from Boston to Bangalore to Beijing. It affects any company where telecommuting, outsourcing and globalization have spread the staff across cultures and time zones.

At Intel Corp., for example, many project teams have at least one person who has yet to meet the group’s boss face-to-face.

Recently, Intel tried to improve the situation by testing a “visual business card” system. Participants could not only list standard information about their location and job title, but they also could post pictures, brief biographies and things they like.

Now Intel is exploring whether virtual-world software, which can show graphically rich, 3-D representations of meeting rooms, auditoriums, factory floors you name it will make it more natural for groups to collaborate. Intel’s initial efforts are focused on such tasks as monitoring computer centers, designing products and training staff.

Other companies are already using virtual worlds for certain events, allowing people to maneuver graphical representations of themselves, known as “avatars,” through online trade shows and product demos.

When CDC Software recently staged parts of an annual sales kickoff event in a virtual world created by Unisfair Inc., it included an online version of the golf outings that commonly accompany such affairs. It held tournaments in baseball and golf video games and gave real trophies to the champions, said Julian Hannabuss, a CDC sales director.

In the coming years, more aspects of everyday working life could include virtual interactions that resemble games but are plenty serious.

One reason is that the technology is getting more sophisticated. For instance, if my avatar appears to be sitting to your left in a meeting, what I say into my computer microphone can come through your left computer speaker. And I’d hear you on the right.

Soon such meetings will be able to incorporate images from Web cameras that capture gestures and face movements so your avatar can reflect your nonverbal communication cues, crossing its legs or frowning when you do so in real life.

Eyeing that same future, IBM researchers are exploring whether groups of people in different locations can bond by playing collaborative virtual-world games, like solving puzzles together. IBM calls the effort “Inward Bound,” a nod to the Outward Bound wilderness exercises.

And an IBM project called Bluegrass is testing how software programmers in different locations can organize their work in a virtual landscape. People traversing this virtual world appear as the pictures they posted of themselves in Beehive.

IBM researcher Steven Rohall hopes to enable people engaged in solitary, “heads down” work at computers to get the kind of “heads up” interactions that come from walking down the hall in an office.

Steiger predicts that office politics will be transformed as virtual interactions replace or augment in-person connections, because the technology often liberates wallflowers to act more aggressively.

Cindy Pickering, the engineer overseeing Intel’s internal virtual-world efforts, says younger employees will be key to quickly advancing socially oriented workplace software. They’re already used to chatting and playing online, whether in networking sites or complex video games.

Still, one big question is just how many plane trips for actual meetings can be realistically replaced by software.

Another question is whether getting distant co-workers to enjoy each other more will actually improve workplace productivity. Research on the subject indicates that a much bigger factor is whether people trust their colleagues to do their parts.

“I think companies underestimate that,” says Catherine Connolly, a professor of industrial psychology at McMaster University. “Especially when they have team-building Kumbaya exercises.”

Sun Microsystems Joins Liferay Open Source Community

Wednesday, May 7th, 2008

Provider of the leading enterprise open source portal, today announced that Sun Microsystems will formally be joining the Liferay open source community and will continue to contribute to the development of Liferay Portal.

Sun’s participation in Liferay’s community will result in enhanced development of enterprise Web 2.0 features and optimized performance for Liferay Portal in combination with Sun’s family of products.

Sun and Liferay plan to separately market and sell products and services based on their collaboration. Sun plans to use core elements of Liferay Portal 5.0 as the foundation for Sun’s next generation web development and collaboration platform.

In addition, Liferay will continue to offer the full suite of professional services and support for all platforms it already offers its customers.

“Sun’s participation in Liferay’s community is an indication of our community’s strength and the quality of the software we’ve produced,” said Bryan Cheung, Liferay’s CEO. “Our commitment to open standards means Liferay easily integrates with the Sun family of products. We are pleased that Sun has chosen to participate with us in building great software to serve our communities.”

“Collaborating and innovating with the Liferay community is an exciting project as we develop the right Web 2.0 tools and technologies for participants in the Network Economy,” said Karen Tegan Padir, Vice President of engineering, Software Infrastructure, Sun Microsystems.

“It’s clear that open source is the right approach and the communities that create them are increasingly interconnected and play a role in next generation platforms.”

Grid Platform Enables On-Demand e-Commerce

Sunday, April 20th, 2008

Everyone knows the Web has come a long way since its early days, and one of the most changed areas has to be e-commerce. A landscape once dominated by boutique, Web-only shops, sparsely populated with shoppers, is now home to every major retailer and corporation on the planet. Selling goods on the Web has become huge business.

Many companies’ fortes, however, are in brick and mortar storefronts. For others, the only selling they have done is wholesale to retailers; selling direct to end-customers just wasn’t an option. They would love to take advantage of the Web Development Classes additional sales channels the Web opens up, but time and money spent building a e-commerce applications, as well as the high-availability, highly scalable environment needed to run them, is time and money that could be spent on core business processes. If only there was somebody to handle the legwork of building, managing and housing such an application …

For big companies that need enterprise-class e-commerce applications, that somebody is Demandware. Based in Woburn, Mass., Demandware offers an on-demand e-commerce application that customers use to service their consumer-facing needs.  According to Vice President of Engineering and Technology Wayne Whitcomb, the company’s platform is like licensed enterprise software that customers can customize, extend and Web Development Classes integrate as they wish, but without the burdens of development or delivery via computing resources.

As opposed to the old ASP model of hosting applications, though, where everything was individually managed and quarantined, Whitcomb says Demandware’s software-as-a-service (SaaS) platform allows the company to deliver new features and innovations “all the time, to all customers.” Being able to roll out these updates across the customer board is very important, too, because Demandware’s customers are large retail brands facing substantial competitive pressures. The demands of being a real-time business, finicky customers trends, aggressive competition and the need to drive customer loyalty via the Web site make for a situation where retailers not only need a high-performance, highly available solution, but also one that is constantly evolving.

“Normally in an enterprise application, for reliability, security and stability, you’d want to minimize change as much as possible,” says Whitcomb. “However, the [e-commerce] market demand and consumer demands are exactly opposite that. They push for frequent change, innovation and dealing with unpredictable consumer traffic at the Web Development Classes same time.”

Perhaps this necessary combination of both application and platform innovation is the reason Whitcomb says Demandware has little to no competition in the high-end e-commerce market. SaaS options like Amazon WebStore and eBay ProStores work for the low end, he noted, but just are not designed to handle larger companies’ needs in terms of branding, customer experience and scale.

To ensure it can deliver adequate capacity, scalability, reliability and security, Demandware chose to build a closely coupled grid computing delivery platform for its application. The platform is comprised of a series of PODs (points of delivery), which Whitcomb explains as e-commerce appliances with packaged compute capacity that Demandware deploys to tier 1 datacenters globally. The company directly manages those PODs, as well as the customer environment, sandbox development environments, integrated test environments, pre-production staging and production environments, all of which are isolated from one another within the Demandware grid. “To effectively manage all of those environments requires a lot of automation and a lot of flexibility of the delivery platform that really can only be provided through grid computing techniques,” Whitcomb says.

As for the nuts and bolts of the grid, Whitcomb says blades, each of one of which is imparted with a persona, handle the computing. Each blade’s persona determines how it will participate in the grid, and the persona model allows Demandware to envision how customer environments will utilize that capacity. Customer environments can be flexed to meet significant changes in demand (e.g, 10:1) in a matter of minutes, said Whitcomb. Computing resources within the grid are pooled using Demandware’s internally developed virtualization software.

A flexible, dedicated grid delivery platform is necessary, says Whitcomb, because the alternatives are either economically or pragmatically infeasible. Whereas Demandware can invest heavily in research and development of the platform because the company derives value from the grid across its customer base, it would be difficult for those customers to make such investments individually.

Among Demandware’s most interesting customers, in terms of use, is Bare Escentuals. A purveyor of “healthy” makeup, Bare Escentuals does a lot of marketing through print, electronic media and television (in the form of infomercials). Thanks in large part to the latter, Whitcomb says Bare Escentuals’ Web traffic varies unpredictably and at factors as high as 10x. Bare Escentuals also populates its site with a fair amount of rich media, a practice that is facilitated through Demandware’s use of Akamai’s content distribution technology.

Apparel company Timberland also utilizes Demandware to manage sites across several geographies and lines of business, all without needing to toil with infrastructure or application development. Whitcomb is especially proud that HP, a company with “all the resources in the world,” also sees tremendous value in using Demandware. Other customers include Playmobil, Sally Beauty Supply, Gardener’s Supply Co. and Playboy.com.

Although he believes that all applications that share core or common requirements will eventually find their ways into an on-demand delivery model, Whitcomb acknowledges that such models do bring with Web Development Classes them a certain degree of difficulty for the provider. These challenges include integration with legacy backend systems and third-party services, letting customers have control over the elements they want to control, and keeping the application current and reliable.

“The dimensions of that make it a real challenge to serve the enterprise,” says Whitcomb. “The enterprises certainly want it — they’re crying for it — and I think it’s up to the market to deliver against those strong needs. Demandware proves that, at least in the e-commerce market, it can be done.”

4 to share $1.7 million in tech prizes

Wednesday, April 16th, 2008

HELSINKI, Finland Four widely divergent scientific innovations are finalists in the international $1.8 million Millennium Technology Prize from the Technology Academy of Finland.The inventions - DNA fingerprinting, biomaterials for human tissue regeneration, key elements in mobile communication and fiber optic networks - were created by six scientists, the academy said Tuesday.The winning innovation, to be announced on June 11, will receive $1.2 million, and the three runners up $180,000 each.Sir Alec Jeffreys, a professor in the genetics department at the University Leicester in Britain, is nominated for the invention of DNA fingerprinting.”No other development in modern genetics has had such a profound impact worldwide on the lives of many millions of people,” the academy said.Finalist Robert Langer - an Massachusetts Institute of Technology professor who works with the Harvard-MIT Division of Health Sciences and Technology, a collaborative of the two universities - was cited for “development of innovative biomaterials for controlled drug release and tissue regeneration.” The academy said his technology has “saved and improved the lives of millions of people.”Andrew J. Viterbi, a professor emeritus at the University of Southern California, was chosen for the invention of the Viterbi algorithm, “the key building element in modern wireless and digital communications systems.”And three scientists were cited for the fourth innovation, the erbium-doped fiber amplifier, which made possible high-capacity optical fiber networks: Emmanuel Desurvire, with Thales Corporate Research %26 Technology in France; Randy Giles, with Bell Labs in Murray Hill, N.J.; and David N. Payne, from a professor at the University of Southampton in Britain.The prize, launched by the Finnish government and industry in 2004, rewards achievements in four categories: energy and the environment, communications and information, new materials and processes, and health care and life sciences.Previous winners include Japanese professor Shuji Nakamura for inventions in laser technology and LED lighting and Tim Berners-Lee, the MIT scientist credited with inventing the World Wide Web.

4 finalists in Millennium technology prize to be awarded by Finland

Friday, April 11th, 2008

Four innovations have been accepted as finalists in the euro1.15 (US$1.8) million International Millennium Technology Prize, the Technology Academy of Finland announced Tuesday.
The inventions _ involving DNA fingerprinting, biomaterials for human tissue regeneration, key elements in mobile communication, and fiber optic networks _ are represented by six scientists, the academy said.
The winner, to be announced on June 11, will be awarded euro800,000 (US$1.2 million). The three runner-up innovations will each get euro115,000 (US$180,000).
The academy chose Prof. Sir Alec Jeffreys, from the genetics department at the University Leicester in Britain, as one of the finalists for the invention of DNA fingerprinting.
“No other development in modern genetics has had such a profound impact worldwide on the lives of many millions of people,” the academy said.
Another finalist, Prof. Robert Langer from the Harvard-MIT Division of Health Sciences and Technology in the United States, was cited for “inventions and development of innovative biomaterials for controlled drug release and tissue regeneration that have saved and improved the lives of millions of people.”
Andrew J. Viterbi, professor emeritus at the University of Southern California was chosen for the invention of the Viterbi algorithm, “the key building element in modern wireless and digital communications systems, touching lives of people everywhere,” the Finnish academy said.
The fourth innovation, which made possible the invention of high-capacity optical fiber networks, was attributed to three scientists: Prof. Emmanuel Desurvire from Thales Corporate Research %26amp; Technology in France; Dr. Randy Giles from Bell Laboratories in Alcatel-Lucent, New Jersey in the United States; and Prof. David N. Payne from the University of Southampton in Britain.
The academy cited the three for “outstanding contributions to telecommunications through the invention of the erbium-doped fiber amplifier.”
The biennial Millennium Technology Prize was launched by the Finnish government and industry in 2004. It is given for achievements in energy and the environment, communications and information, new materials and processes as well as health care and life sciences.
Previous winners have been Japanese Prof. Shuji Nakamura for inventions in laser technology and LED lighting, and Tim Berners-Lee, the MIT scientist credited with inventing the World Wide Web.
____
On the Net: http://www.millenniumprize.fi

4 to Share $1.7 Million in Tech Prizes

Friday, April 11th, 2008

Four widely divergent scientific innovations are finalists in the international $1.8 million Millennium Technology Prize from the Technology Academy of Finland.
The inventions _ DNA fingerprinting, biomaterials for human tissue regeneration, key elements in mobile communication and fiber optic networks _ were created by six scientists, the academy said Tuesday.
The winning innovation, to be announced on June 11, will receive $1.2 million, and the three runners up $180,000 each.
Sir Alec Jeffreys, a professor in the genetics department at the University Leicester in Britain, is nominated for the invention of DNA fingerprinting.
“No other development in modern genetics has had such a profound impact worldwide on the lives of many millions of people,” the academy said.
Finalist Robert Langer _ an Massachusetts Institute of Technology professor who works with the Harvard-MIT Division of Health Sciences and Technology, a collaborative of the two universities _ was cited for “development of innovative biomaterials for controlled drug release and tissue regeneration.” The academy said his technology has “saved and improved the lives of millions of people.”
Andrew J. Viterbi, a professor emeritus at the University of Southern California, was chosen for the invention of the Viterbi algorithm, “the key building element in modern wireless and digital communications systems.”
And three scientists were cited for the fourth innovation, the erbium-doped fiber amplifier, which made possible high-capacity optical fiber networks: Emmanuel Desurvire, with Thales Corporate Research %26amp; Technology in France; Randy Giles, with Bell Labs in Murray Hill, N.J.; and David N. Payne, from a professor at the University of Southampton in Britain.
The prize, launched by the Finnish government and industry in 2004, rewards achievements in four categories: energy and the environment, communications and information, new materials and processes, and health care and life sciences.
Previous winners include Japanese professor Shuji Nakamura for inventions in laser technology and LED lighting and Tim Berners-Lee, the MIT scientist credited with inventing the World Wide Web.
____
On the Net: http://www.millenniumprize.fi

4 to Share $1.7 Million in Tech Prizes

Thursday, April 10th, 2008

Four widely divergent scientific innovations are finalists in the international $1.8 million Millennium Technology Prize from the Technology Academy of Finland.
The inventions _ DNA fingerprinting, biomaterials for human tissue regeneration, key elements in mobile communication and fiber optic networks _ were created by six scientists, the academy said Tuesday.
The winning innovation, to be announced on June 11, will receive $1.2 million, and the three runners up $180,000 each.
Sir Alec Jeffreys, a professor in the genetics department at the University Leicester in Britain, is nominated for the invention of DNA fingerprinting.
“No other development in modern genetics has had such a profound impact worldwide on the lives of many millions of people,” the academy said.
Finalist Robert Langer _ an Massachusetts Institute of Technology professor who works with the Harvard-MIT Division of Health Sciences and Technology, a collaborative of the two universities _ was cited for “development of innovative biomaterials for controlled drug release and tissue regeneration.” The academy said his technology has “saved and improved the lives of millions of people.”
Andrew J. Viterbi, a professor emeritus at the University of Southern California, was chosen for the invention of the Viterbi algorithm, “the key building element in modern wireless and digital communications systems.”
And three scientists were cited for the fourth innovation, the erbium-doped fiber amplifier, which made possible high-capacity optical fiber networks: Emmanuel Desurvire, with Thales Corporate Research %26amp; Technology in France; Randy Giles, with Bell Labs in Murray Hill, N.J.; and David N. Payne, from a professor at the University of Southampton in Britain.
The prize, launched by the Finnish government and industry in 2004, rewards achievements in four categories: energy and the environment, communications and information, new materials and processes, and health care and life sciences.
Previous winners include Japanese professor Shuji Nakamura for inventions in laser technology and LED lighting and Tim Berners-Lee, the MIT scientist credited with inventing the World Wide Web.
____
On the Net: http://www.millenniumprize.fi

Archives

November 2008
M T W T F S S
« Oct    
 12
3456789
10111213141516
17181920212223
24252627282930

Other

Syndication